Before leaving the room, turn around and check top of the shelf next to the exit door. Subway Power Station – Control Room: Same room as above. The file is in the control room upstairs. Subway Power Station – Control Room: After the first dog encounter you enter a power station building. The document is sitting next to a corpse.ĭowntown: From the last collectible take the path left after exiting the garage and the file collectible is hanging on a wall. It’s used to cut wires on doors and other objects.ĭowntown – Garage: Next to the guy with a beanie who has been shot by Nikolai.ĭowntown: After leaving the room with Nicholai cutscene, go to the end of the alleyway on the right. Subway Office: In subway maintenance room on a table (room with shotgun).ĭowntown – Garage: After using the fire hydrant, it’s in the next room straight in front of you. You must use it on the fire hydrant near the toy store. Subway Office: Found in the corridor of the subway office, before room with Shotgun. Subway Office: Same room as above File, under the table. Subway Office: In first room of Subway Office (before room with Shotgun). You can also find this code in the pharmacy on a poster with numbers circled in red.ĭowntown: Same room on upper shelf in the middle of the room. Safe + Red Dot Sightĭowntown: In the room upstairs when taking the stair to the right of the donut shop (CODE AFTER PATCH 1.03 = 9 LEFT – 3 RIGHT – 7 LEFT / CODE BEFORE PATCH 1.03 = 9 LEFT – 1 RIGHT – 8 LEFT). We must backtrack later to get this.ĭowntown – Donut Shop: Inside “Moon’s Donuts” Shop, behind the counter, next to the microwave. → Note: there is a locked box in the room before this but you can’t get this or any other lockers/padlock doors until you get the lock picks. Redstone Street Station: Item box room on a table (subway exit). Redstone Street Station: In the small shop (kiosk) you come across just upstairs from last collectible. Redstone Street Station: After metro cutscene on a bench. When you spawn in the underground, instead of following Carlos turn back, go upstairs and the Charlie Doll between 2 newspaper vending machines on your right. Redstone Street Station: After you drive a car into Nemesis, Carlos will save you and you come to an underground section. 25 x Key Items (needed to advance story and reach certain collectibles)Ī guide by SnowNinjaRaccoon (DK) & PowerPyxĪpartment Building: In Jill’s flat on the wall with all the photos, only after using the bathroom and turning on the lights.Īpartment Building: Just next to it on a shelf.Īpartment Building: Next to pizza in kitchen.4 x Collectable Weapons (Note: There are 10 weapons total, the other 6 are automatically placed in your inventory during story and have no locations).20 x Locks (Safes, Lockers, Strongboxes, Padlocks, Pickable Locks).After finding a Collectible it gets saved to your Records instantly and there’s no need to collect them again if you die.Įverything carries over to subsequent playthroughs and you can also jump between manual saves to grab a missing collectible and it will count retroactively (they are all saved on your “profile save” so you don’t lose anything when jumping to an old save). “Bookworm” tracks Files, “Goodbye, Charlie!” tracks Charlie Dolls (Bobbleheads), “RE: Master of Unlocking” tracks Safes and Locks. Scroll through the Records list to see the stats that they track. You can keep track of your Collectibles in the Records Menu. In this mode you start with an extra rifle and 4 extra inventory slots. You should collect everything on easy difficulty (Assisted Mode) to make it easier. The ones that aren’t directly tied to trophies are in black. Below all trophy-relevant collectibles are color-coded. This will help you get through the first playthrough with ease. This Collectible Guide is written in a Walkhrough format with all important Key Items and Puzzle Solutions included. While Key Items are not tied to any trophy or achievement, they are often required to reach a collectible and to advance the story. You can get all of them on your first playthrough, nothing requires a 2nd playthrough. Most Collectibles are missable! Collect them in chronological order as you go through the game.
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